If you are interested in a career in museums or the culturals, we have a class for you. We just added History 206: Introduction to Public History to the fall schedule. The course is designed to integrate original archival research with iterative design thinking to give students a taste of what it is like to work in a museum, library, or similar setting. The class is taught by Phillip Payne, Dennis Frank (archivists), and Rachael Schultz (reference librarian and archivists).
What we do in the class:
We conduct research in the Civil War Collection.
We then turn that research into a game. If you don't know how to build a game, don't worry we will walk you through it. This is about the design process. If you build a cool game - great - but if you don't that is okay. We want to you to try something new so we determine the grade by how well you embrace the process. We don't expect students to have a background in game design or iterative design, just a willingness to embrace the process.
These are the same design techniques you would use to create exhibits and programs. Plus, if you are planning to go into education this is an excellent way to understand gamification. Finally, building a game is fun.
We then take that research into different types of history. In past classes this has included podcasts and explainer videos.
Students in public history going over a history themed game with Dennis Frank.